Posts Tagged ‘Zombies’

Tabletop Left 4 Dead (Using 40K)

Posted in General, Rules Ideas on December 8th, 2009 by DeadGod – 3 Comments

Left 4 Dead is a fun game. It isn’t an incredibly deep game, but what it does have, it has in spades. This intense shooter is ripe for some sort of tabletop game. While an RPG would be fun (and my pick for system would either be All Flesh Must Be Eaten or Savage Worlds,) there is something about a tabletop miniatures game that appeals to me. It requires no prep time, can be played relatively quickly, and focuses on lots of frantic combat. My go-to game for that right now is Warhammer 40K.

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I like The Shotgun Diaries

Posted in General, News, Reviews & Culture, Systems on November 4th, 2009 by DeadGod – Be the first to comment

The Shotgun Diaries is a zombie survival RPG by John Wick (RPGNow link.)  It is a minimalist presentation, with only 18 pages and absolutely no art.  It was originally written as a birthday present to one of John’s friends, and only recently was made available as a commercial product.

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Zombie Metrics

Posted in Fluff/Inspiration, General, Rules Ideas on September 18th, 2009 by DeadGod – 5 Comments

This article will discuss how to take some readily available information and use it to estimate the undead population of a town after a zombie apocalypse.  To do this in a way that doesn’t require copious amounts of research, we are going to have to make some broad generalizations.  In addition, because zombie and human interaction trends tend to determine their most likely location, we are going to make and discuss some assumptions about that interaction.

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RPGTM: Burning Wheel Zombie Apocalypse (a.k.a. Burning Dead)

Posted in Burning Wheel, RPG Thought of the Moment on May 4th, 2009 by DeadGod – 2 Comments

I love zombies.  The amount of zombie movies I’ve seen is absurd.  I also love gaming with zombies.  The survival horror aspect is something that is the most basic of plots, but somehow remains one the most compelling.  I’ve ran quite a few zombie scenarios in RPGs.  I own (and have actively used) All Flesh Must Be Eaten.  One-shots are always tons of fun, but I’ve tried to run a zombie apocalypse campaign, and I’ve run into a big hitch:  after you are done whacking zombies for a couple sessions, how do you keep story momentum?  I could run another, “we need to loot canned food from the zombie-infested store,” but that quickly approaches ad-nauseum.

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Holy Crap, Jane Austen Apocalypse!

Posted in Holy Crap! on January 27th, 2009 by DeadGod – Be the first to comment

Classic lit + zombies = win in my book.  Immediately makes me want to run a Savage Worlds or All Flesh game.

Holy Crap! is a series that links to other interesting things around the web. These links might lead to articles about cutting edge technology, upcoming movies, well-crafted media, various tidbits about fantasy, sci-fi, and horror, or anything else that inspires or excites us.