Posts Tagged ‘Don’t Rest Your Head’

AAR: Don’t Rest Your Head; April 5, 2009

Posted in DRYH, Play on April 6th, 2009 by DeadGod – Be the first to comment

So I did it.  I played a player narrative game of Don’t Rest Your Head.  I used the system from my previous post and it worked wonderfully.  It was very fun and definitely a learning experience.  Here are some of the things I learned:

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Player Narrative Games

Posted in Editorial on February 19th, 2009 by DeadGod – 2 Comments

I recently purchased Don’t Rest Your Head.  It is a wonderful little document with a game mechanic that supports the concept very well.  One of the chapters in the book discusses how to run the game, and it touches on the fact that it can be run both in a traditional format (where the GM sets the tone, frames the scenes, and ultimately tells the main plot of the story,) or it can be run in a player narrative format (where some of the scene framing and storytelling is the responsibility of the players.)

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