My GenCon Events

Completed GenCon registration last night and I’m excited enough about it to post here.  I completely forgot about registration on Sunday, and man-oh-man do games sell out fast!  By Monday night I was left with slim RPG pickings (made even slimmer by the fact that I needed to find games with at least 2 open seats because my wife is attending with me.)  In the end I was forced to pick some games I wouldn’t traditionally pick, which may be a good thing.  In addition, I had to fill in a lot of gaps with board and card games.  If nothing else, this year will be an adventure!  (Say that last word the way Flapjack would say it.)

Carcassonne – board game – I have yet to play this game.  I Like Catan, and was told I would really like this.

Bob and Bob Again – D20 Modern -  We play clones manufactured by Department 7 for short-term missions.  Do I detect a bit of a Paranoia vibe?

Quackery: The Game of Medieval Medicine – card game – Sounds like a fun little game where you apply wacky logic to diagnosing ailments.

Space Junkyard Board Game – board game – A fast, family-friendly game about refurbishing junk to make a bigger, better ship.

Revolution – card game – I’ve been hearing good things from the Steve Jackson guys about this one.

The Pen is Mightier than the Sword – Vampire: The Requiem – I haven’t played in a Vampire game in a long time, so this should be a nice return.

Ergo – card game – Battling philosophers try to prove that their opponents don’t exist!

Cave Troll – board game – I will try any Fantasy Flight game at least once.

Letter of Marque – card game – I know nothing about this game, but I needed to fill an hour.  Its description of sailing and trade in the classic days of sail sounded provoking enough.

Unity Underground – Run and Gun Engine – A game still in play testing.  It is a dystopian future where we get to play warriors trying to “stick it to the man.”

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