Archive for September, 2009

Zombie Metrics

Posted in Fluff/Inspiration, General, Rules Ideas on September 18th, 2009 by DeadGod – 5 Comments

This article will discuss how to take some readily available information and use it to estimate the undead population of a town after a zombie apocalypse.  To do this in a way that doesn’t require copious amounts of research, we are going to have to make some broad generalizations.  In addition, because zombie and human interaction trends tend to determine their most likely location, we are going to make and discuss some assumptions about that interaction.

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Rules for NPC Contacts (for any D&D edition)

Posted in D&D 4e, Rules Ideas on September 2nd, 2009 by DeadGod – 1 Comment

No character is an island.  No hero can be everywhere at once.  No GM can infinitely supply quaint plot contrivances to lead players towards the adventure material planned for each session.  OK, so maybe that last bit isn’t entirely true.  In any event, here is a mechanical contrivance to supplement your plot contrivances.

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